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Project Motor Racing » Best Project Motor Racing MOZA Racing Force Feedback Settings
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Project Motor Racing is here after what seems like a very long wait! And one of the very first things you’ll want to do is adjust your force feedback settings to improve your feel on track.
If you are using a MOZA Racing wheel, you have a lot of settings to consider. Not only do you have all of the in-game settings found in Project Motor Racing. But you also have the endless settings you can adjust in MOZA’s Pit House software.
In this guide, I’m going to share our recommended force feedback settings for all MOZA wheels in Project Motor Racing.
Setting up any MOZA wheel in Project Motor Racing is a simple process. When you first start the game with your wheel connected, you’ll be presented with a wheel calibration process. This process will run you through the initial setup to get your wheel configured.
--- Article continues below --- Shop Sim Racing DiscountsSimply follow the instructions on screen, such as rotating your steering wheel to 90 degrees, and pressing your shifter inputs. After this, you can head into the Device Input settings to further configure your force feedback settings and button mapping.
Read our MOZA buyer’s guide where I run through all MOZA Racing wheels, pedals and other hardware for games such as Project Motor Racing, iRacing, LMU and more.
The settings below are recommended if you have a MOZA R3 wheel. These settings can be used with Project Motor Racing on both PC and Xbox consoles. In the settings below, I’m only including the key wheel settings, and have not included the settings that only affect your controller.
| Project Motor Racing In-game settings | R3 | R5 |
|---|---|---|
| Global Force Feedback Gain | 100 | 100 |
| Low Force Boost | 10 | 10 |
| Force Feedback Detail | 50 | 45 |
| Force Feedback Smoothing | 0 | 5 |
| Force Feedback Headroom | 100 | 100 |
| Haptic Strength | 0 | 0 |
| Pit House Setting | ||
| Basic Settings | ||
| Maximum Limit / Steering Angle | 900 | 900 |
| Soft Limit Stiffness | 10 | 10 |
| Game Force Feedback Intensity | 100 | 100 |
| Maximum Output Torque Limit | 100 | 100 |
| Steering Wheel Inertia | 1100 | 1100 |
| Maximum Wheel Speed | 50 | 50 |
| Advanced Settings | ||
| Force Feedback Interpolation | 0 | 0 |
| Natural Damping | 0 | 0 |
| Natural Friction | 50 | 50 |
| Natural Inertia | 300 | 300 |
| Wheel Spring Strength | 0 | 0 |
| Game Spring | 0 | 0 |
| Game Damping | 10 | 10 |
| Game Inertia | 50 | 50 |
| Game Friction | 0 | 0 |
| FFB Effect Equalizer | ||
| 10Hz | 150 | 150 |
| 15Hz | 140 | 140 |
| 25Hz | 100 | 100 |
| 40Hz | 100 | 100 |
| 60Hz | 100 | 100 |
| 100Hz | 0 | 0 |
Both the MOZA R9 and R12 offer improved force feedback over the smaller and cheaper R3 and R5. These wheel base offer up to 12Nm of peak torque, which is ideal for Project Motor Racing. Below are our recommended settings for these two direct drive wheels.
| Project Motor Racing In-game settings | R9 | R12 |
|---|---|---|
| Global Force Feedback Gain | 100 | 100 |
| Low Force Boost | 10 | 10 |
| Force Feedback Detail | 40 | 40 |
| Force Feedback Smoothing | 5 | 5 |
| Force Feedback Headroom | 100 | 100 |
| Haptic Strength | 0 | 0 |
| Pit House Setting | ||
| Basic Settings | ||
| Maximum Limit / Steering Angle | 900 | 900 |
| Soft Limit Stiffness | 10 | 10 |
| Game Force Feedback Intensity | 100 | 100 |
| Maximum Output Torque Limit | 100 | 100 |
| Steering Wheel Inertia | 1100 | 1100 |
| Maximum Wheel Speed | 40 | 30 |
| Advanced Settings | ||
| Force Feedback Interpolation | 0 | 0 |
| Natural Damping | 0 | 0 |
| Natural Friction | 40 | 40 |
| Natural Inertia | 300 | 300 |
| Wheel Spring Strength | 0 | 0 |
| Game Spring | 0 | 0 |
| Game Damping | 10 | 10 |
| Game Inertia | 40 | 40 |
| Game Friction | 0 | 0 |
| FFB Effect Equalizer | ||
| 10Hz | 140 | 140 |
| 15Hz | 140 | 140 |
| 25Hz | 100 | 100 |
| 40Hz | 100 | 100 |
| 60Hz | 90 | 90 |
| 100Hz | 0 | 0 |

Buy the MOZA Racing R9 using the link below.

Buy the MOZA Racing R12 using the link below.
Stepping up in performance from the R12, you’ll find the R16 and R21. These two wheel bases were the first ever released by MOZA Racing, and have since been re-released in a Version 2 form. These wheels provide 16 and 21Nm of peak torque respectively, and are great performance-oriented wheels for Project Motor Racing.
| Project Motor Racing In-game settings | R16 | R21 |
|---|---|---|
| Global Force Feedback Gain | 100 | 100 |
| Low Force Boost | 10 | 5 |
| Force Feedback Detail | 30 | 30 |
| Force Feedback Smoothing | 5 | 10 |
| Force Feedback Headroom | 100 | 100 |
| Haptic Strength | 0 | 0 |
| Pit House Setting | ||
| Basic Settings | ||
| Maximum Limit / Steering Angle | 900 | 900 |
| Soft Limit Stiffness | 10 | 10 |
| Game Force Feedback Intensity | 100 | 100 |
| Maximum Output Torque Limit | 100 | 100 |
| Steering Wheel Inertia | 1100 | 1100 |
| Maximum Wheel Speed | 40 | 40 |
| Advanced Settings | ||
| Force Feedback Interpolation | 0 | 0 |
| Natural Damping | 0 | 0 |
| Natural Friction | 50 | 50 |
| Natural Inertia | 300 | 300 |
| Wheel Spring Strength | 0 | 0 |
| Game Spring | 0 | 0 |
| Game Damping | 0 | 0 |
| Game Inertia | 50 | 40 |
| Game Friction | 0 | 0 |
| FFB Effect Equalizer | ||
| 10Hz | 130 | 130 |
| 15Hz | 130 | 130 |
| 25Hz | 100 | 100 |
| 40Hz | 100 | 100 |
| 60Hz | 100 | 100 |
| 100Hz | 0 | 0 |
MOZA’s most powerful wheel bases are the most recent releases, the R21 and R25 Ultra. These two wheel bases replace the older R21 as the company’s top-performing wheelbases. They include brand new force feedback algorithms and are designed to compete with performance-focused wheels like the Simucube 3 Sport.
| Project Motor Racing In-game settings | R21 Ultra | R25 Ultra |
|---|---|---|
| Global Force Feedback Gain | 100 | 100 |
| Low Force Boost | 0 | 0 |
| Force Feedback Detail | 25 | 25 |
| Force Feedback Smoothing | 0 | 0 |
| Force Feedback Headroom | 100 | 100 |
| Haptic Strength | 0 | 0 |
| Pit House Setting | ||
| Basic Settings | ||
| Maximum Limit / Steering Angle | 900 | 900 |
| Soft Limit Stiffness | 10 | 10 |
| Game Force Feedback Intensity | 100 | 100 |
| Maximum Output Torque Limit | 90 | 75 |
| Steering Wheel Inertia | 1100 | 1100 |
| Maximum Wheel Speed | 40 | 40 |
| Advanced Settings | ||
| Force Feedback Interpolation | 0 | 0 |
| Natural Damping | 0 | 0 |
| Natural Friction | 50 | 50 |
| Natural Inertia | 300 | 300 |
| Wheel Spring Strength | 0 | 0 |
| Game Spring | 0 | 0 |
| Game Damping | 0 | 0 |
| Game Inertia | 50 | 40 |
| Game Friction | 0 | 0 |
| FFB Effect Equalizer | ||
| 10Hz | 130 | 130 |
| 15Hz | 130 | 130 |
| 25Hz | 100 | 100 |
| 40Hz | 100 | 100 |
| 60Hz | 100 | 100 |
| 100Hz | 0 | 0 |
With so many MOZA racing wheels available, it can be hard to narrow down a single one to recommend for Project Motor Racing. If I were to pick just one from MOZA’s whole catalogue, it would be the MOZA R12. This mid-range wheel is the best balance of performance and value, sitting firmly in the mid-range category.
We do have a complete buyer’s guide for the best racing wheels for Project Motor Racing across a wide range of price budgets. This guide is well worth a read if you are planning on buying a wheel for the new PMR game.

| Brand | MOZA Racing |
| Technology | Direct drive |
| Performance | Up to 12Nm of peak torque |
| Compatibility | PC Only |
| Price | £479 / $469 |
| Where to buy | Buy from MOZA |
Yes, every racing wheel from MOZA is supported in Project Motor Racing. This includes the Xbox-compatible MOZA R3 with the console version of the game.
You can use the links below to shop for your favourite sim racing products, or for any products that we may have recommended. These links are affiliate links, and will earn us a small commission, with no additional cost for you.
Rich is the founder, F1 car setup creator and content writer for SimRacingSetups. With over a decade of experience as a graphic designer, marketing director, competitive sim racer and avid motorsport fan, Rich founded SimRacingSetup.com to share his passion and knowledge of sim racing and Formula 1 with other sim racers. Regularly writes for sim racing website SimRaceReviews.com
View all articles written by Rich
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