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F1 24 » F1 24 Japan Car Setup (Updated After Handling Patch)
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Update: This setup has been created after the big handling patch.
Japan has moved from the end to the beginning of the season in F1 24, and despite this really throwing me off after creating our Australian car setup. I was kinda pleased as it’s a track that I love to race around.
Suzuka is a really technical track that tests your car’s ability to maintain good minimum corner speeds. The long, sweeping corners can also punish your tyres.
Below is our recommended Suzka car setup for Japan in this year’s F1 24 game. Suzuka is a technical mixture of long sweeping corners that will test your car’s balance and rear stability. This car setup targets those corners by producing a car that will not step out during heavy cornering loads. It was updated after the big update to F1 24 that changed how the cars handle.
Here is our recommended F1 24 Japan setup which has been designed for races, not time trial and has been created using a racing wheel.
Aerodynamics | |
---|---|
Front wing | 39 |
Rear wing | 28 |
Transmission | |
Differential adjustment on throttle | 25% |
Differential adjustment off throttle | 40% |
Engine Braking | 60% |
Suspension Geometry | |
Front camber | -3.50° |
Rear camber | -2.20° |
Front toe-out | 0.05° |
Rear toe-in | 0.25° |
Suspension | |
Front suspension | 40 |
Rear suspension | 5 |
Front anti-roll bar | 16 |
Rear anti-roll bar | 10 |
Front ride height | 25 |
Rear ride height | 60 |
Brakes | |
Brake pressure | 99% |
Front brake bias | 54% |
Tyres | |
Front right tyre pressure | 27.5psi |
Front left tyre pressure | 27.5psi |
Rear right tyre pressure | 26.5psi |
Rear left tyre pressure | 26.5psi |
Below is a run-through of our F1 24 Japanese car setup for Suzuka.
Kicking things off with the aerodynamic setup, I have gone with wing angles of 39 and 28. This is a big increase compared to our pre-patch setup, giving us a lot more front downforce than before. This is needed after the update because Suzuka is so reliant on your car’s ability to turn in well to the sweeping corners.
If you do find the car a little loose, you can reduce the front aero by a few clicks to bring the balance more towards the rear of the car. This will sacrifice some outright performance and make the car a little more prone to understeer, but it’ll become more manageable.
I’ve opted for just 25% for the on-throttle differential setup. This is a reduction from our original car setup, as traction is now much harder to find. Exiting the slow corners of 11 and 17, in particular, is very tough on rear traction, and it is incredibly easy to spin your rear wheels.
If you don’t mind a bit of management throughout a race, you can manually increase your on throttle differential up to around 40-50% or so during the other parts of the lap, and lower it back down just before these two corners.
--- Article continues below --- Shop Sim Racing DiscountsThen go with 40% off throttle differential for a good amount of rotation and 60% engine braking.
The suspension geometry doesn’t look too dissimilar to our previous car setups. I have set the camber far left at -3.5 and -2.2, and the toe follows our current trend of lower front toe and low to medium rear toe. Go with 0.05 and 0.25 with the toe setup. That extra rear toe is designed to keep the rear of the car stable, which is especially important due to our aggressive aerodynamic setup.
The suspension setup is crucial around Suzuka, especially in F1 24. I’ve stiffened up the front suspension to 40 and set the rear suspension to just 5. This is pretty standardised for more tracks, especially Suzuka due to the style of corner at this circuit, and this approach allows for greater responsiveness.
The anti-roll bars are set roughly in the middle, with a priority on a stiffer front ARB. This time around, I’ve gone with 16 and 10.
This is another question I often get asked, as the time trial meta almost always has the ARBs set to 21. This can improve outright performance. However, this route will make your car more prone to snap oversteer.
A maxed-out ARB setup will cause the car to step out of line through fast corners such as any of the esses, making it harder to drive during a long race. Instead, extremely soft ARBs will make your car much more stable at the expense of some outright performance.
Then set the ride height to 25 and 60.
For the brakes, I have gone with 99% brake pressure. There are a few corners where you can easily snatch a brake and lock a wheel at Suzuka, so I have lowered the pressure by 1 click. I’ve then gone with a brake bias setup of 54%.
If you experience too many lockups during the short and sharp braking zones, you can reduce the brake pressure slightly or move the brake bias further rearward.
You do have to look after your tyres around Suzuka. I’ve opted for a setup of 27.5psi on both fronts and the maximum 26.5psi on both rears.
This year, we have to increase tyre pressures to lower temperatures, but this comes at a slight cost in performance. If you have any tyre that is particularly overheating, try increasing its pressure a touch to try and manage it.
And that will round out this Suzuka car setup for F1 24.
View all of our F1 24 car setups for every track. These include community made setups as well as pro esports setups, our own race-optimised car setups and the fastest time trial setups.
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Rich is the founder, F1 car setup creator and content writer for SimRacingSetups. With over a decade of experience as a graphic designer, marketing director, competitive sim racer and avid motorsport fan, Rich founded SimRacingSetup.com to share his passion and knowledge of sim racing and Formula 1 with other sim racers. Regularly writes for sim racing website SimRaceReviews.com
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