Discuss these setups.
Please feel free to discuss the above setups, suggest tweaks and let everyone know which setup is your favourite.
Australian Setup Guide Overview
The Australian GP track in F1 2019 is a mixture of medium to high speed corners with most being quick 45 degree turns. Due to many corners being fast paced, overtaking is harder than on other tracks. There are however 3 DRS zones to help with overtaking. You will find overtaking easiest at the end of these 3 DRS zones, one of which is on the pit straight.
The key to a fast time around Albert Park is traction out of each corner and maintaining a high average speed. To get a really quick time you will find yourself really attacking every corner. More so than other tracks. You can really position your car over the kerbs around a lap of Albert Park, and this is where speed lies.
Unlike other tracks you need to not be afraid to cut certain corners. Generally as a rule around Melbourne, if one of your wheels is still on the track then you wont get a corner cutting penalty. This is a different setup to other F1 2019 tracks. Most will penalise you if your car runs slightly too far over a kerb.
Setting up a car for Albert Park in F1 2019 is slightly different as the circuit itself is fairly unique. Due to the medium speed corners you will want to run higher downforce on the rear of the car to ensure stability and maximum traction out of the corners.
How To Best Drive The Australian Grand Prix Circuit
I keep spinning after the very quick chicane. Why?
The super fast chicane at turns 11 and 12 can be taken almost at full speed and full throttle. However on the exit of turn 12 you need to avoid taking too much kerb. The kerb here is very aggressive and will spin you out if you accelerate across it. Instead, feel free to ride the kerb but limit your throttle input, and ensure the car is straight before fully accelerating.
Where is best to overtake at Australia in F1 2019?
There are a few overtaking spots around the Australian track, however none are easy. Our favourite overtaking spot is in to turn 13, after the quick chicane. Generally the AI take turns 11 and 12 slower than you can drive, so getting a good run out of 12 can set you up for an easy overtake at turn 13.