Assetto Corsa Evo Trailer Shows First Gameplay & Release Date
Kunos Simulazioni has just revealed Assetto Corsa Evo properly for the first time after a sneak… Read More »Assetto Corsa Evo Trailer Shows First Gameplay & Release Date
F1 23 » F1 23: Controls Guide for PC, PS4, PS5, Xbox Series X|S, Xbox One
Learn the default button mapping in F1 23, along with how to create custom button configurations and how to correctly calibrate your controller or racing wheel in this year's F1 game on Xbox, PS5 and PC.
Disclaimer: Some of the links on this page may be affiliate links. We earn a commission from any sale after clicking an affiliate link. Find out more.
You absolutely can play F1 23 with a controller on Xbox, PS5 and PC. In fact, many of the quickest racers in F1 23 use a controller. On PC, you can use a variety of different controllers such as those from Xbox or PlayStation or third-party companies.
Learning the controls of F1 23 is one of the first steps towards challenging Max Verstappen for the title in this year’s Formula 1 game. No matter whether you’re using a racing wheel or a controller in F1 23, the default controls will be automatically assigned.
Below is our guide on exactly what the controls are assigned to in F1 23, along with how to correctly calibrate your controller or racing wheel and how to change the button mapping in F1 23.
View our updated controls guide for F1 24 across all platforms. Learn how to set up your controller or racing wheel in the newest EA Sports F1 game.
When racing F1 23 across different consoles such as PS5 or Xbox Series X|S, the default control inputs should remain the same. The triggers on a controller will always control the brake and throttle, and the face buttons will be mapped to control the same in-game inputs. Below are the default button mapping configurations for F1 23 on all consoles.
Below are the default controls in F1 23 when using a Dualsense controller on PlayStation 4 and PS5.
Below is the default button mapping when using an Xbox controller in F1 23 on both the Xbox Series X|S or Xbox One.
When racing F1 23 on PC, the default button inputs will vary depending on the controller or input method you’re using. If you are racing using a PS5 Dualsense controller or an Xbox controller, the button mapping above will apply.
If you’re playing F1 23 with a keyboard, the default button mapping will be;
Depending on the racing wheel you are using, the default button mapping will be different. Many racing wheels will require you to create a completely custom button mapping the first time you connect them to F1 23.
However, some racing wheels that are widely compatible with console and PC will often have preset button mapping applied. Below are the typical controls for a racing wheel in F1 23
Whichever controller or input you are using, you will have the ability to change the button mapping configuration to a completely custom layout. This allows you to assign specific inputs to control different elements within F1 23.
If you’re using a racing wheel for example, you may have a range of encoders or buttons on the steering wheel which aren’t being used. These can be set to change elements such as your brake bias and your ERS mode from a single input.
To customise your button mapping in F1 23;
Much like changing your button inputs using the settings, you can also adjust your force feedback and controller vibration to customise how you controller or racing wheel behaves while racing in F1 23. This can also be done in the same ‘Controls, Vibration and Force Feedback’ menu.
Your new settings will change how the force feedback behaves as you drive in F1 23. You can increase specific parts of the force feedback to produce extra force at different points on the track.
Read our complete F1 23 force feedback guide for the best force feedback settings.
If you are racing F1 23 with a wheel, one of the first things you’ll want to do is calibrate it. This will ensure that it is working correctly in game, and that all inputs are working.
It will also allow you to adjust some settings to fine-tune how your steering wheel and pedals perform in game. You can also calibrate a controller if you are using an Xbox or PlayStation controller in F1 23.
Once you are in the controller calibration menu, the first thing I’d recommend you do is to perform a button test. This will let you test each input to ensure it is being recognised in game.
Once you have performed a button test and are happy that your controller or racing wheel is fully working, you can then head into the calibration settings to fine-tune your inputs.
The calibration settings let you adjust settings in F1 23 such as deadzone and linearity. These will adjust how the physical inputs from your wheel, pedals or controller are applied in F1 23.
Below is a step-by-step guide on how to correctly calibrate your controller or racing wheel in F1 23;
There are three settings that you can adjust for each main input. These are the deadzone, the saturation and the linearity. Each of these will change the calibration of your input in different ways.
The deadzone changes the deadzone at the start of an input movement. Increasing this will mean you’ll have to push your brake, throttle or turn your steering wheel more before any input is registered in game.
This is useful if your car feels wobbly or twitchy along a straight, or if your brake or throttle pedal aren’t showing as 0 during the button test while nothing is being pressed.
The saturation is almost the opposite of the deadzone. This affects the amount of input that is required to reach 100% in-game input. Increasing this will lower the amount you need to apply an input before hitting 100%.
This is useful if you have a stiff brake pedal and can’t reach 100% pressure when fully depressing it. Increasing the brake saturation will lower the threshold for applying 100% in-game brake input.
The linearity setting adjusts the input curve of your throttle, brake and steering. Increasing this will adjust the linearity to be more detailed at the start of the input and less detailed towards the end.
This means that for example, 50% physical input could only apply 30% in-game input. This will increase the amount of control you have at the start of the brake or throttle travel and is useful for those struggling with managing wheel spin.
Using the above references for the default button mapping in F1 23 should give you good headstart to learning how to race in F1 23.
Experimenting with different button configurations and calibration settings can make your F1 23 experience more enjoyable. Mapping different inputs on your racing wheel or controller can make controlling certain areas of your car mid-race easier to access. A good button mapping is all about making you feel as comfortable as possible in F1 23.
You can use the links below to shop for your favourite sim racing products, or for any products that we may have recommended. These links are affiliate links, and will earn us a small commission, with no additional cost for you.
Rich is the co-founder, and one of the main F1 setup creators and content writers for SimRacingSetups. With over a decade of experience as a graphic designer, marketing director, competitive sim racer and avid motorsport fan, Rich founded SimRacingSetup.com to share his passion and knowledge of sim racing and Formula 1 with other sim racers. Regularly writes for sim racing website SimRaceReviews.com
View all articles written by RichFind the latest sim racing car setups to always have the advantage on track, with the best ACC car setups, iRacing setups and F1 24 setups.
Assetto Corsa Competizione Setups iRacing Setups F1 24 SetupsView the latest deals and discounts for all sim racing brands, including our exclusive discount codes.
View All Sim Racing Discounts MOZA Racing Discounts Fanatec DiscountsRead the latest news from the sim racing community, recent hardware reviews, guides and tutorials for ACC, iRacing, F1 24 and other titles.
Assetto Corsa Evo Trailer Shows First Gameplay & Release Date Ultimate Sim Racing Cockpit Comparison Table 2024 The Best Graphics Cards For Sim Racing: Buyer’s Guide 2024Kunos Simulazioni has just revealed Assetto Corsa Evo properly for the first time after a sneak… Read More »Assetto Corsa Evo Trailer Shows First Gameplay & Release Date
When choosing a new sim racing cockpit, there is a huge amount of choice. First, you… Read More »Ultimate Sim Racing Cockpit Comparison Table 2024
Choosing the best graphics card for any form of gaming is an important decision when buying… Read More »The Best Graphics Cards For Sim Racing: Buyer’s Guide 2024
Cookie | Duration | Description |
---|---|---|
cookielawinfo-checkbox-analytics | 11 months | This cookie is set by GDPR Cookie Consent plugin. The cookie is used to store the user consent for the cookies in the category "Analytics". |
cookielawinfo-checkbox-functional | 11 months | The cookie is set by GDPR cookie consent to record the user consent for the cookies in the category "Functional". |
cookielawinfo-checkbox-necessary | 11 months | This cookie is set by GDPR Cookie Consent plugin. The cookies is used to store the user consent for the cookies in the category "Necessary". |
cookielawinfo-checkbox-others | 11 months | This cookie is set by GDPR Cookie Consent plugin. The cookie is used to store the user consent for the cookies in the category "Other. |
cookielawinfo-checkbox-performance | 11 months | This cookie is set by GDPR Cookie Consent plugin. The cookie is used to store the user consent for the cookies in the category "Performance". |
viewed_cookie_policy | 11 months | The cookie is set by the GDPR Cookie Consent plugin and is used to store whether or not user has consented to the use of cookies. It does not store any personal data. |