F1 2019 Patch Notes: Update 1.20

F1 2019 Update 1.20 Patch Notes

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F1 2019 Patch Notes: Update 1.20 Fixes Career Mode and Improves Safety Car

Even this late in to F1 2019’s game cycle, Codemasters are still releasing patches, which is great!

I’m sure Codemasters have everyone in the team focused on developing the F1 2020 game to be as good as it can be. But it is great to get a few hot fixes to last years game. This time around Codemasters have focused on improving the safety car, whilst applying fixes to career mode, multiplayer and league racing.

F1 2019 Update 1.20 Patch Analysed

So what have Codemasters fixed in this latest F1 2019 patch?

Safety Car Updates

To start with, they have addressed an issue that has been plaguing season mode racers since the games launch in 2019. Improvements to the safety car.

The goal of this update is to have the safety car deployed more often during a race. Up until this point, many gamers go the whole season without seeing a single safety car.

Now Codemasters are saying that the safety car should appear more frequently. This is due to an improved obstruction detection programme, allowing the safety car to detect on track incidents easier.

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Along with this, the VSC chance has also been increased, especially when there has been a car retirement.

League Racing Improvements

New features have been released for league racers. The ability to save session progress in between sessions and the addition of reserve drivers.

Reserve drivers being added should result in league races running more smoothly.

Other Fixes

Other than the improvements above there are also a selection of fixes through out the game.

There are a selection of career mode fixes, including issues where progress would not be saved during the Austrailan Grand Prix weekend. Also an issue where Devin Butler and Lukas Weber would appear in the F1 season even after the user has skipped the F2 feeder series has been fixed.

Players will also be warned if they try to purchase upgrades if the selected department is about to experience a regulation change. This should avoid players wasting research points towards the end of a season.

There have also been some stability issues fixed, including issues with the Logitech G29, and adding keyboard support for the Xbox console.

Full Official 1.20 Patch Notes

  • Safety car deployment frequency has been adjusted so that it is more likely to come out within race sessions.
  • Addressed an issue where the Logitech G29 rotary dial could not be assigned in a clockwise direction
  • Further stability fixes
  • Users can now save between sessions in private leagues.
  • Users can now add reserves in private leagues.
  • Keyboard support has been added.
  • Addressed an issue where progress would not be saved in Practice 1 in Australia of a new career.
  • Addressed an issue where a selected team-mate would change if the user exited the game before completing Practice 1 in Australia of a new career
  • Addressed an issue where DNFs would incorrectly show with the fastest lap indicator in the season results tab
  • Addressed an issue where Butler and Weber would appear after skipping the F2 Feeder Series if the user quit in Practice 1 of Australia
  • User will now be warned before purchasing upgrades towards the end of a season if the department has experienced a regulation change
  • Addressed an issue where the camera selection would not save if selected in a multiplayer session
  • User can now enable the track map for the session they are spectating
  • Users can now manually navigate through the weekly event prizes


Source: Codemasters

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Article written by Mjolnir

Mjolnir is one of the main setup creators and content writers for SimRacingSetups. He has had years of experience in sim racing, both competitively and casually. After a decade of sim racing experience, he co-founded SimRacingSetup.com to share his passion and knowledge of sim racing and Formula 1 with other sim racers.
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